Help establish Centres for Urban Re-manufacturing in different cities
Evaluate if CUREs facilitate waste prevention through reuse and re-manufacturing
Document and analyse how the centres operate
Facilitate knowledge exchange between the different centres and initiatives involved
Promote improvised re-manufacturing among the general public and interested actors
THE WASTE LAND is an artistic representation of hundred days of everyday waste. The project starts with collecting, documenting, and recycling personal household waste during the first 100 days of 2022. The process is developing along the thread of self-awareness, and it is fleeting in multiple pieces of waste on a day-to-day basis. The awareness of “environmental protection” becomes concrete when the micro-level actions are required. The project seeks different art forms to present the results by diving into the documentation – photographs, videos, physical items of waste, sorted pictures, interactive installations. Meanwhile, through AI technology, the project explores a possible timeline for future waste predictions.
But inside the square-mile slum, made famous in the movie "Slumdog Millionaire," is a bustling micro-economy filled with industry and commerce that generates some $665 million per year, according to Reality Gives, a non-profit that runs tours of Dharavi and uses the money to run community centers and classes for its 1 million residents. The workers and residents of Dharavi export leather goods, suitcases, baked goods, textiles, stoves, and an array of other products into the broader Indian economy.
This project will advance core understanding of maintenance and repair practices and connect these to long-standing concerns around the design, innovation, and sustainability of new computational tools and infrastructures. Technology maintenance and repair constitute central elements in the long-term impact and sustainability of computing tools and infrastructures. While there is tremendous need for understanding their effects on engineering development, maintenance and repair have been systematically underrepresented in human-computer research to date. By improving the design-repair nexus, this project seeks not only to study sustainability but also enhance it. Pedagogically, it develops new repair-centered teaching and learning strategies for education in engineering and the social sciences.
The linear ‘take, make, use, and dispose’ economy is driving the climate emergency. Extraction and processing of natural resources make up half of the total global greenhouse gas emissions and over 90% of water stress and biodiversity loss impact, according to the International Resource Panel. Product re-use and repair are the building blocks of circular economy, which can contribute to climate change mitigation by preventing resource depletion, diverting products and materials from landfills and incineration (therefore preventing associated emissions), and reducing energy demand.
One human’s trash is another human’s treasure. eBay Kleinanzeigen can give you more than you can imagine. Nestled among classifieds for furniture, flats, repair services, tantra massages, and baby clothes, you can find four Out of Scale listings. Occupying advert spaces of commerce and exchange, Anna Ehrenstein and Jeanne-Ange Wagne, Elio J Carranza, Nora Al-Badri, and Nazanin Noori offer their perspectives of the networked politics of the city. Find yourself in these distributed networks of revolt, resistance and dissidence.
MARR’s mission is to challenge the perception of waste culture by providing a unique platform for artists at the intersection of art, community, and waste systems. The Moab area is highly impacted by the tourism industry and, as a result, waste management. By facilitating artists’ direct engagement with the waste stream, MARR encourages resident artists to consider their studio practice through the lens of sustainability and to thoughtfully re-assess their processes of material sourcing and waste disposal.
Through a 4-week residency, the program offers artists studio space, project and community facilitation, a stipend, access to materials at local waste disposal sites, and the time and space to focus solely on their art. As a component of each residency, artists spend time providing opportunities for learning, dialog and enrichment within the community.
Diese Arbeit zeigt anhand von drei exemplarischen Produkten wie reparierbares Produktdesign aussieht. Zehn Richtlinien klären dabei über notwendige Vorraussetzungen auf und motivieren Nutzende, sich selbst an der Reparatur zu versuchen.
900 trillion tonnes of food is wasted yearly, and so I challenged myself to turn this abundance of “waste” into utility. In this project, the wasted food was reincarnated twice. Firstly, it was given a second life as a bioplastic or a bioleather after a thorough experimentation with recipes. Next, the results were made into a myriad of physical and digital prototypes. Safe to say that one man’s food waste is another man’s treasure.