Commonspoly is a non profit, open source board game that encourages a culture of cooperation and questions the violent model of neoliberal privatisation.
In other words, waste generated by Western imperialism or produced for the comfort and consumption of privileged white people ends up being dumped on racialized people, either at home in impoverished racialized neighborhoods, or in the countries of the Global South.
Cargo-cycles and Kinship in Kolkata
The labour of repair rooted in tutelage and kinship, and the loyalties and discontents that surround repair worlds regulate social order. They recast questions of interdependence and difference in cities. Kolkata’s cargo-cyclists and repair workers who assemble and maintain these old vehicles redeem the city from its disrepairs. Their location and lives are read against the history of capital, contemporary infrastructure building and the logistics of labour. While tutelage fulfils the promise of labour for those who were previously excluded from it, the kinship fostered in Kolkata’s repair worlds continues to keep workers at the margins of capital and profits.
An Introduction to the Labours of Repair and Maintenance in South Asia
What Stays – Archiving Care is a year-long residency project exploring digital counter-archives and the role of technology in opening up alternative histories and memories. The project launched with an open call for three digital residencies for international artists of any discipline. The residents were selected by jury members Helen Pritchard, Oulimata Gueye, Clara Herrmann, Markus Huber, and Nora O Murchú.
Waste is fundamentally crucial to environmental discourse both in physical and digital domains. It contains the value, usage, and temporality of things, although many are unaware of how much these phygital wastes contribute to the climate catastrophe. Just from our daily lives, we are in situations that contribute to carbon emissions generated through our devices and internet use. In contrast, other parts of the world, such as Nairobi, the subject of KMRU’s piece, are battling with tactile wastes, surrounded by landfills affecting communities and the life of humans and other species. waste(s) (2021, 15:48 min) seeks to reflect on the concept of pollution. It asks: How is waste created? What happens when waste is thought of in different ways, and can waste be a source? To create the piece, KMRU collaged field recordings of waste(d) spaces, electromagnetic sounds of social media sites, and the digital debris of trashed and recycled audio fragments into new compositions. A juxtaposition between the digital-physical concept of waste, waste(s) is recontextualized as an artistic resource for real and imagined pollutions.
O encontro "Decolonialidade e Ciênciada Informação: veredas dialógicas” teve por objetivo promover aproximações dialógicas entre a temática da Decolonialidade e o campo da Ciência da Informação, além de contribuir para com o compartilhamento de pesquisas críticas do campo informacional.
You sort your recycling, leave it to be collected – and then what? From councils burning the lot to foreign landfill sites overflowing with British rubbish, Oliver Franklin-Wallis reports on a global waste crisis
DGOV connects people to discover practices, implement technical solutions and create complex, scalable governance systems that create cohesion and allow people to flourish.
ecoversities: learners and communities reclaiming diverse knowledges, relationships and imaginations to design new approaches to higher education.
Afinal, o que mudou no Brasil com a PNRS? Os avanços que tivemos foram realmente significativos?
São roupas feitas na China ou em Bangladesh e compradas, por exemplo, em Berlim ou Los Angeles, antes de serem jogadas fora. Milhares de toneladas acabam como lixo escondido no deserto na área de Alto Hospicio, no norte do Chile, um dos destinos finais para roupas "de segunda mão" ou de temporadas anteriores de cadeias de fast fashion.
In Catalonia alone, every day, 720,000 kg of food is thrown away. This wasted food, totaling 260,000 tons per year, is equivalent to the food needs of 500,000 people for one year. Remix el Barrio was born with the ambition to propose a learning space to encourage and nurture new practices based on food-waste crafts. It is the result of a pilot program where various designers learn about biomaterial design and explore projects with food scraps using artisanal techniques and digital fabrication. Remix El Barrio was created in the regenerative district of Poblenou, more specifically in the ecosystem of Fab Lab Barcelona, where designers united to co-produce new forms of crafts from their individual aspirations, benefitting from regular peer-learning sessions, access to machines and tools, and learning from the maker open source culture present all over the place. Each designer has initiated a creative design driven material innovation approach where they identify a recurrent local food waste case, learn about its characteristics, investigate how to best collect and process it, and imagine future applications and material life-cycle narratives.
Flatpak doesn't automatically remove a runtime after the last application that depended on it was uninstalled. This may be an issue for some users because these runtimes can take a lot of disk space.
As part of our goal to create more sustainable shopping behavior, Zalando is testing a new program to connect customers with local sneaker cleaners, traditional cobblers and family run tailors
TOMRA creates sensor-based solutions for optimal resource productivity
We are proud to present you the results of four intense and fruitful years of collaboration of the 18 REPAiR partners and local and regional stakeholders in Amsterdam, Naples, Ghent, Hamburg, Łodz and Pécs.
We have celebrated the ending of the REPAiR project with an informative and appealing one day event. In the morning with inspiring keynotes on the future challenges of the CE from European, Regional and local perspectives. Besides, we discussed with our sister H2020 projects UrbanWins, FORCE and CINDERELA. Also, through an extremely exciting and innovative on-line experience the REPAiR exhibition was shared with participants, presenting the results in detail in virtual exhibition rooms.
In the afternoon, parallel sessions explored the GDSE and the PULL methodology, discussed and benchmarked cities on their way towards a CE, and discussed the ins and outs of the sustainability assessment of eco-innovative solutions. The event was closed with an expert panel discussion on how to make the urgent transition towards a CE happen.
Reparability is a complex issue, and commercial dynamics play a role: for example, to achieve more powerful and compact designs in a cutthroat market, manufacturers may sometimes opt for solutions that compromise a product’s ease of repair.
Supported by easier and cheaper access to tools and expanding communities, maker cultures are pointing towards the ideas of (almost) everyone designing, creating, producing and distributing renewed, new and improved products, machines, things or artefacts. A careful analysis of the assumptions and challenges of maker cultures emphasizes the relevance of what may be called technological action, that is, active and critical interventions regarding the purposes and applications of technologies within ordinary lives, thus countering the deterministic trends of current directions of technology. In such transformative potential, we will explore a set of elements what is and could be technological action through snapshots of maker cultures based on the empirical research conducted in three particular contexts: the Fab Lab Network, Maker Media core outputs and initiatives such as Maker Faires, and the Open Source Hardware Association (OSHWA).
Elements such as control and empowerment through material engagement, openness and sharing, and social, cultural, political and ethical values of the common good in topics such as diversity, sustainability and transparency, are critically analysed.